Clayton Seelenmayer

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Blender Modeling

Here's a summary of my Blender projects. I designed a graphic for the local municipality's potential construction project. I followed Blender Guru’s tutorial to create my first donut, and then modeled my own character. I also experimented with the Sapling Tree Gen package to create a custom scene.

I was hired to design graphic for a local development project to showcase the effects of population density. Here was one of the iterations that didn't quite suit the hosts needs. I want to highlight the importance of the quick ingenuity involved in creating this workflow at a coffee shop discussions short notice.

[Suburb Development]
development1.jpg
[Suburb Development]
development2.jpg
[Suburb Development]
development3.jpg

Here are some of my first Blender projects.

[Donut]
donut.png
[Character]
character.jpg
[Tree]
tree.jpg
[Scene]
scene.jpg
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